Grade 3 (Primary 3)

Practical projects. Step-by-step guidance.

Simulation first Guided instructions Hardware optional
Grade 3 (Primary 3) projects illustration

Choose your project

Project 1

The Accidental Press Helper: The Power to Undo

</> Scratch 3.0

Design a recoverable user interface that allows users to cancel accidental clicks.

The Accidental Press Helper: The Power to Undo illustration
Project 2

The Shared Tap Turn Timer: Countdown with Visual Warning

</> Scratch 3.0

Implement a timed countdown loop using repeat blocks and 1-second delays.

The Shared Tap Turn Timer: Countdown with Visual Warning illustration

Your build journey

1 Understand the problem
2 Build and test
3 Try a challenge
Read on any device. A computer or tablet is helpful for building.