Grade 2 (Primary 2)

Practical projects. Step-by-step guidance.

Simulation first Guided instructions Hardware optional
Grade 2 (Primary 2) projects illustration

Choose your project

Project 1

The Interrupted Turn Keeper: Fair Play That Never Forgets

</> Scratch 3.0

Create and update a digital variable to track active player turns.

The Interrupted Turn Keeper: Fair Play That Never Forgets illustration
Project 2

The Borehole Queue Counter: Counting Waiting Turns

</> Scratch 3.0

Create and update digital variables to track community queue counts.

The Borehole Queue Counter: Counting Waiting Turns illustration

Your build journey

1 Understand the problem
2 Build and test
3 Try a challenge
Read on any device. A computer or tablet is helpful for building.